This project started up as an unaccomplished desire I always had from previous works done for customers. As a multimedia designer and art director, I had already been assigned to do 3d projections of certain buildings before but I never really got satisfied enough with the aesthetical results as to put them in my portfolio.
So I decided to model this 3D palace with the maximum stylistic details of my choice. I know it came out as a
hybrid architectural creation, rather inspired on the fantasies of a hybrid minded designer, but it does work as a good example of the marvelous range of posibilities when it comes to 3D animation. It has a rather overall bizantine look, but it’s full of details appealling to ancient classical ornaments instead, and a few neoclassical gadgets intended for it to give a more reasonable and reliable appeareance.
I took it somehow like a “jump” in history between one architectural style to the other. I wanted for it to have a much pagan look, as if being an honorable praise to some concept as “Strength” (that’s the reason for the bull on top). The bronze greek soldiers are the guardians to that “Strength” idol, lower below are the enchanted female figures at the corners of the main shell structure.Dolphins are supposed to be the guardians to those delicate female figures, while the cupids at the bottom are the first line of soldiers defending the palace: as if Love meaning the first expression of Strength.
It took me over 240 million polygons to create this whole palace plus the entire scenery.Since it took me too long for the modeling process, I decided to do the final rendering with only 4 rays per pixel, otherwise the rendering per frame was going to be so massive that I wasn’t gonna get to finish it on time. I believe that since I was extremely cautious on the behaviour of light over every surface, that the final product still works pretty well with even a low range of rays of depth


